A Unity Editor extension where I’m working on. It’s an extension for editing/creating textures & materials in Unity. This could be useful if you don’t have access to Photoshop (or similar programs) or when your artist doesn’t have the time to edit.
With this program you don’t have to leave Unity in order to make quick changes to textures and when you make changes the original texture keeps intact (nondestructive).
Another part of the extension is the painter, in this painter you can draw texture masks, this makes the editor a lot more use full as you can draw in Untiy and apply it directly onto your textures.
For example if you need some puddles in your road texture or when you are blending some textures.
This is a really really early version, I’m looking for some feedback/first impressions and if you have some ideas, feel free to tell them.
Things I would like to add in the future:
Procedural textures, noises, clouds etc. (Like in substance)
Node search bar.
Overall improving on the editors.
Fix the alpha settings.